This project was part of a joint studio between Aalto University and the Computational Methodologies group at the Singapore University of Technology and Design (SUTD). The main focus was on water-related environmental issues in Singapore and how we can explore them through architecture and virtual reality (VR).
Instead of using VR just to show visuals, the goal was to experiment with how it can be used to tell spatial stories and highlight changes over time. My project focused on showing the temporal nature of water issues in Singapore, how they shift and affect the environment through immersive experiences in VR.
We collected a lot of data, including during field trips to places like the rail corridor. There, we used laser scanners to capture 3D data of the landscape. These scans became the base for the virtual environment, helping people better understand the complexity of water management in Singapore by actually experiencing it in a new, spatial way.